Welcome to home page of STAKULA, a composer, sound designer & woodwind player

Check out the atmospheric Gameplay trailer of Mindfield Games' Oculus Rift scifi-game Pollen. I did the music and SFX for this one, using modular synths, woodwinds and orchestral samples, listen to the tracks from player below!
(20.04.16)

I've been happy to compose music for Disney's iOS title Duckforce Rises, also editing various trailers and and Ads for the game localised in many languages. The music track is fully dynamic, changing on-the-fly depending on game situation, download the game and check it out!
(01.01.16)

I was happy to re-create Edward Grieg's legendary "In the Hall of the Mountain King" for Redlynx's trailer of Trials Frontier. Check it out here!
(07.04.14)

I've just finished a soundtrack for Finnish animation film Hummeri nimeltä Frank ("Frank the Lobster"), which features my original compositions and arrangements, soprano saxes and Tubax.Good friends provided some extra spice with cello (Tuukka Helminen) and drums/percussion (Samuli Kosminen). Expect to see Frank at animation festivals around the world and Finnish TV channel YLE in the near future. Check out the Credits theme below!
(15.12.13)

Games recently released with Stakula's handiwork include -

Pollen (Music & SFX for Trailer, PC by Mindfield Games, TBR 2015)
Duckforce Rises (Music & Various videos, iOS by Kuuasema/Sanoma/Disney)
Trials Frontier (re-creation of classic piece for trailer)
Fading Fairytales
(Music & SFX, iOS by DoDreams)
Angry Birds Star Wars (Two SW themes recreated - iOS, Android, PC, Mac, etc. by Rovio)
Lucius (Music, sound design, VO-production - PC by Shiver Games)
Little Big Planet Vita (Two songs for for Carnivalia theme - Sony PS Vita by SCEE)
Legend of Grimrock (Music - PC by Almost Human)
Unstoppable Gorg (Music - PC/Mac/Xbox/iPad by Futuremark Games Studio)

Enjoy Stakula's game music clips below, request a showreel link or get the CV as PDF.

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